About
I am an American Gameplay Programmer living in Frankfurt, Germany. I’m currently part of the id Software team.
Bio
I’ve been playing video games as my primary hobby since I was in first grade, and I was around computers longer than I can remember. While I started out mostly playing games on consoles like the Nintendo 64 and Nintendo GameCube, I’ve moved over to PC gaming almost exclusively, with a small exception for various Nintendo games. While I’m not the hardest of hardcore (never booted up Dwarf Fortress or EVE Online, for example), I am passionate about the artform and the industry. I’ve been working on games professionally since the summer of 2015, and have had a wonderful career thus far.
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Footnote
The text of this site (pixley.github.io) is copyright (c) Tyler Pixley 2015-2024. Images and visual design are copyright of their respective owners.